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AI Insights · Timothy · October 2021

Top 5 Educational Games Apps in Ireland Q3 2021

Discover the performance trends of the top 5 educational games apps in Ireland during Q3 2021, including downloads, revenue, and active users.

Top 5 Educational Games Apps in Ireland Q3 2021

In Q3 2021, the top 5 educational games apps in Ireland showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Reading Eggs - Learn to Read from Blake eLearning saw a notable increase in weekly downloads, starting from 340 in late June and peaking at 1.8K by mid-September. The app also experienced a steady rise in weekly revenue, reaching approximately $5.7K in early August. Weekly active users demonstrated a consistent upward trend, growing from 6.4K to over 10K by the end of September.

Lingokids - Play and Learn by Monkimun Inc showed fluctuating weekly revenue, with peaks around $2K in late June and $1.6K at the end of September. Weekly downloads remained relatively stable, ending the quarter at 550. Active users increased gradually, reaching 859 by the end of September.

MindPal - Brain Training Games from Elektron Labs Inc. saw a significant increase in weekly downloads in July, peaking at 1.8K. Revenue also showed a positive trend, peaking at approximately $1.7K in late August. The number of active users was robust, starting at 9.7K in late June and stabilizing around 10.3K by the end of September.

HOMER: Fun Learning For Kids by Homer had a steady weekly revenue, peaking at around $787 at the end of September. Weekly downloads were minimal but showed a slight increase towards the end of the quarter. Active users saw a decline from 1.6K in late June to around 1.1K by mid-September, before rebounding to 1.4K at the end of the month.

Speech Blubs: Language Therapy by Blub Blub Inc. had a steady rise in weekly revenue, peaking at $859 in late August. Downloads fluctuated, with a notable peak of 196 in early August. Active users remained relatively stable, ending the quarter at 351.

These insights on educational games apps in Ireland for Q3 2021 are sourced from Sensor Tower. For more in-depth analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021